However, enemy ranged attacks can still be a problem. This sword sheds bright light in a 15-foot radius and dim light in a 15-foot radius beyond that. As a bard, your focus is primarily on spellcasting, social interactions, and skills. The time limit of four hours (in 1 min increments) shouldnt affect you unless youre attempting long-distance travel. You can pull off gems to cast spells, but once there are no more of a specific gem on the helm, you stop receiving the benefit associated with it. Along with the normal benefits of a crystal ball, this can be used to give you 120-feet true sight. A piece of magical ammunition that provides a +3 bonus to attack and damage rolls. These shackles prevent a creature from any form of extradimensional travel. A wearable bubble that contains one hour of breathable air and regains expended air daily at dawn. Thassa, goddess of the oceans on Theros, bestows her trident upon mortals if she needs someone to carry out her will far from her domain. Is the rarity of dental sounds explained by babies not immediately having teeth? These stones orbit the head of their wielder and confer special abilities upon them. This ring allows you to cast Dominate Monster on a water elemental and confers several other benefits upon you. A coin enchanted for use in dungeon delving. He collects magic items to increase his intelligence. This druid staff provides a +2 bonus to all attacks made with it and can be used to cast a wide variety of spells. It also increases the save DC of the Turn Undead or Turn the Unholy features. As you have 15, that would be 3 extra hp per level. You dont have space to hold a shield. This spell gives you advantage on saving throws against spells that target only you. It will become less useful as soon as your Intelligence reaches 18, which will be soon. An orb with several notches that can be rotated on its body. This war pick channels the power of Tiamat herself. An orb that can be used on the material plane to determine whether its morning, afternoon, evening, or night. You can use a bonus action to create an illusory effect both on this clothing and one that rises off of it, such as ruffling grass and floating butterflies. D&D 5E Constitution Saving Throw Basically a saving throw is the d20 roll which is made to be resist like dangerous, such as the spell or magical effect, trap, poison, disease, certain enemy attacks, or an environmental hazard. Combine this with a high AC and make it almost impossible to take damage. This shield gives you advantage on initiative rolls and Perception checks. If youre wielding a bow and arrow at range, its hard for enemies to hit you. This shield gives you resistance to lightning and psychic damage. This amulet has many properties that are unlocked as it rises through its different states: dormant, awakened, and exalted. A magical candle that cannot be extinguished by water. It emits dim light and can be used to determine distances when dropped more than 5 feet. Namely: Luck Blade, Ring of Three Wishes, (Eye of Vecna + Hand of Vecna), Deck of Many Things (risky), Efreety Bottle (risky). This gem can be used to ignore the material components of spells. The Best Legendary Magic Items in D&D 5e 1. The ammo from this +1 sling can ricochet from its first target to a second target. This can take your social interactions to the next level, and if things go wrong, you can turn into someone else or back into yourself free of suspicion. An amulet used to control a shield guardian. This bottle holds a breath of elemental air, which you can use to hold your breath for an hour or to cast the Gust of Wind spell. This +1 armor gives you resistance to necrotic, poison, and psychic damage. This item turns up your trickery to 11 as you can now cast Disguise Self at will. This shield can protect you while you arent physically wielding it, leaving your hands free. When a card is pulled randomly from this 34-card deck, it can be used to create an illusion of a creature specified by the card. This can be used as both a spellbook and spellcasting focus for a wizard. You can use this item to fly. You can use this bowl to summon an air elemental as if you had cast Conjure Elementals. This bottle holds an efreeti in it, which has a chance to either attack you, serve you, or grant you three wishes. This tattoo gives you an AC equivalent to studded leather, half plate, or full plate according to its rarity. Your entire party cannot be surprised and are woken up if asleep when combat begins. Whats more terrifying than a Gloom Stalker? These gauntlets turn any weapon you hold into a magic weapon, and they can even cover your weapons in magical flames to deal an extra 1d6 fire damage. This small tome grants advantage on Intelligence and Wisdom checks related to geographical features or locations. This wand has 7 charges. Additionally, you can increase the number of spell slot levels regained by Arcane Recovery by 1. It transforms an attuned creature that it deems worthy into a heavenly, near-perfect version of themselves. It gives you resistance to cold damage, the ability to speak Aquan fluently, and the ability to cast Dominate Monster, but it makes you extremely covetous and greedy. Moonblades are incredible magical weapons created by the elves that have several runes on them that grant random abilities. A tiny clockwork crab that must be wound up in order to operate. The Bite of the [animal] line of spells gives you a temporary bonus to Constitution (Bite of the Wearbear gives +8). This talisman allows you to better control a Sphere of Annihilation. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. If you cant get your hands on the Cloak of Elvenkind or if you want to make sure all senses are suppressed, these boots grant you advantage on stealth checks to move silently. When the five dragon masks are assembled together, they form this artifact. This potion lets you cast Animal Friendship at will for the next hour. Along with the normal benefits of a crystal ball, this can be used to cast Detect Thoughts. In addition, wizards can use magic items to increase their survivability. This shard can be used as a spellcasting focus for a sorcerer. If you want a particularly wizard-like alternative, try to get a Broom of Flying instead, which doesnt require attunement and can move 50 feet per round if your weight is under 200 pounds. In addition, you can activate the tattoo to enable your melee attacks to have a 15-foot reach for 1 minute and deal an extra 1d6 force damage. You can cast Plane Shift with it to travel to one of the keyed targets. This shield confers several benefits onto its wielder, such as resistance to cold damage, the ability to cast the Bane spell, and the ability to deal necrotic damage as a reaction when hit with a melee attack. This item sets your Constitution an ability score everyone needs for extra HPto 19. One of the most exciting aspects of wandering and plundering the worlds of D&D is the friends loot that you find along the way. In addition, it allows you to cast any one druid or wizard spell without a spell slot each day. This +3 weapon has six buttons that allow it to transform and activate several different abilities, such as becoming a Flame Tongue or a battering ram with a +10 bonus on Strength checks made to break through barriers. You can pull the hood of this cloak up to become invisible. Additionally, your slashing weapons score critical hits on 19s and 20s. It provides a bonus to AC (up to +3), can be used to cast Invisibility, and can be used to end several conditions on yourself, among many other abilities. These drums provide a bonus to your spell-save DC and spell-attack bonus. A lantern that produces no heat but sheds 120 feet of light (60 feet of bright light followed by 60 feet of dim light). A 50-foot rope that can always be reassembled if its parts are put back together. Doing 2d10 per round at lowest level, all the way up to 8d10 per round, this is pretty amazing. Of course the constitution saving throw is a type of saving throw. This weapon deals an additional 2d6 fire damage on every hit and sheds bright light for 40 feet. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. This would, given your current CON score, give you +3 HP per level. While this dust appears to be Dust of Disappearance, it actually causes you and everyone in a 10-foot radius to make a Constitution saving throw or sneeze uncontrollably. These magical lungs replace your own lungs and allow you to breathe normally in any condition. Donning or doffing this armor causes you to take 100 poison damage, but this plate armor offers up a few great benefits. Additionally, you can use it to blind flying creatures as a reaction when they make an attack against you. This symbiotic ooze gives you resistance to poison and acid damage, an acid breath weapon, and the ability to take an amorphous shape that can squeeze through an opening as small as 1 inch. It has several other abilities including resistance to poison damage, advantage on perception checks that rely on smell, and immunity to disease. If you miss on three attack rolls in a row, it will end your attunement with it. This sentient ring seeks to take control of its wearer and force them to cause harm to everyone around them. When all four of these horseshoes are affixed to a horse or similar creature, its speed is increased by 30 feet. These gloves give you a Constitution score of 20, unless your score is already higher. You can hide a tool kit inside this that can only be found on a DC20 investigation check. These gauntlets give you a strength score of 19, unless your score is already 19 or higher. This sentient whip can be used to poison creatures, blinding them, paralyzing them, or even turning them into stone. You can use this bowl to summon an earth elemental as if you had cast Conjure Elementals. When this oil is applied to a weapon or piece of ammunition that deals slashing or piercing damage, it gains a +3 bonus to attack and damage rolls and becomes magical for an hour. In addition, it allows you to cast any one bard or sorcerer spell without a spell slot each day. However, your next two checks are made with disadvantage. From tribality.com The Best Very Rare Magic Items in D&D 5e 1. The demon seeks to cause chaos and will attempt to convince the wielder to achieve his goals. This belt bestows several dwarven benefits upon the wearer, such as improved constitution, healthy beard growth, and poison resistance. A single-use magical item that can be squeezed to give the user advantage on Strength checks and Strength saving throws for one hour. Your eyes glow red while wearing this helm. This warhammer carved from a single piece of obsidian holds a covetous ultroloth named Ciria within it. This is a great alternative to the Eldritch Machine Gun build we suggested in our multiclassing article. Planting these magical beans in the ground can produce a wide variety of interesting outcomes from chaotic treants to beanstalks that take you to other planes. This rod allows you to deal lightning damage as a reaction to taking damage from a creature within 60 feet of you. Never being hit! A ruby that, when attached to a weapon, allows the weapon to be used as your spellcasting focus. This is a +3 longsword. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. A Moon druid transforming into a mammoth with AC 18 is pretty unstoppable. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. This scroll causes a comet to fall from the sky, forcing every creature in a 500-foot radius to make a DC20 dexterity saving throw or take 30d10 force damage. Additionally, it can provide the quickest path to the end of a nonmagical path or maze. This +2 staff also provides a +2 to AC, saving throws, and spell-attack rolls. As a rogue, you are the master of stealth. When the notches are aligned, this orb gongs loudly until its notches are unaligned. Connect and share knowledge within a single location that is structured and easy to search. This can be used as both a spellbook and spellcasting focus for a wizard. It also allows you to regain the maximum number of hit points whenever you roll Hit Dice for the next 24 hours. While wearing this cloak, enemies have disadvantage on attack rolls made against you. This ring gives you a swimming speed of 40 feet. Combine this with Expertise in Perception, and you will almost always go first in combat and always see whats ahead. It has no effect on you if your Constitution is already 19 or higher without it. This talisman can only be attuned by a good-aligned creature to whom it serves as a holy symbol that provides a +2 bonus to spell attack rolls. The stat boosting items appear to all give you a flat 19. For clerics wading into battle, this can be a great source of additional damage. This ring gives you a +1 to AC and saving throws. Monks are already a potent class in D&D, but with the addition of the right feats, they can become even stronger, tougher, and more versatile. Its blade bends like a jagged S shape, and its crossguard Laden with loot and bruises, the D&D party returns to town after a harrowing dungeon crawl in the abandoned mine Ethan is a storyteller, GM, and all-around nerd. This has the properties of one mask along with the resistances from all five. I just said "give" as shorthand because the meat of the question was the hit points. This transforms it into a pool of energy that can be used later. Trying to hit an AC20 with disadvantage is going to be challenging. Nepenthe is a sentient Holy Avenger who hungers for justice and blood. Moreover, once a day when you spend hit dice to heal yourself, you can regain 5 sorcery points. In addition, you gain a bonus to your spell attack rolls and you can regain one use of bardic inspiration each day. This +1 sword deals an extra 3d6 to dragons. This whip snares the reluctant souls of the dead and drags them to the Underworld. Additionally, you regain 5 sorcery points whenever you roll a hit dice. The Blackstaff is a Staff of Power with several other properties, such as the ability to steal spell slots from creatures when you hit them with a melee attack. You can also search for items that directly increase your HP or HP/level. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. It can be broken to create a teleportation circle that leads there. May 29, 2022. This war rune banner gives several benefits to the bearer, such as immunity to the frightened condition, the ability to see invisible creatures, and protection from ranged attacks. The flail deals an additional 1d8 radiant damage on every hit, and you can activate the flail to cause a cloud of incense to pour out to a radius of 10 feet, healing everyone you want within range for 1d4 hit points every round. However, it crumbles if it scores one or more hits against a vampire in a single battle. It is a +2 warhammer that deals radiant damage instead of bludgeoning and deals an extra 1d8 damage to undead. Magic items can be invaluable to building a sorcerer properly. You can change this armor to look like any set of clothes. As a fighter, you draw a lot of attention; more attention means youre bound to get struck by the occasional critical hit. Theres no reason why you cant take these temporary hit points for yourself either. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. This item sets your Constitution an ability score everyone needs for extra HPto 19. This is obviously useful for warlocks who favor Eldritch Blast. It can also be used as a compass or to shed bright light. It also has a specific property relating to its elemental essence of air, earth, fire, or water. Updated Nov 10, 2022. This large 20-sided die causes a number of powerful arcane effects depending on the side that rolls face up. While many players think of a cleric as the typical healer, this role is often filled by a druid. When you cast a cantrip as your action, you can cast the same cantrip as a bonus action. This arcane cannon can fire off a number of different elemental blasts. This potion transforms you into a pool of water for 10 minutes. This scepter grants resistance to fire and lightning damage and can be used to cast Thunderwave at 4th level. This potion gives you the effects of Detect Thoughts. The rarity and color of the gem determines its spell-save DC or spell-attack bonus. This small cube of brimstone keeps the surrounding 15 feet at a constant 95 degrees Fahrenheit. This +1 sword can give you temporary hit points and impose disadvantage on the next saving throw a target you hit with an attack would make. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. This bottle can produce endless smoke that heavily obscures an area with a maximum radius of 120 feet. Is there anything that can bypass temporary hit points? You can use this medallion to cast Detect Thoughts. This blade deals extra radiant damage and can even be used to regain hit points equal to the radiant damage it deals. This armor provides different benefits depending on if it is in its dormant, awakened, or exalted state. The 6 sides of this cube are each keyed to a different plane of existence. These gloves let you use a free hand to reduce the amount of damage of an incoming projectile. The wielder of this weapon gains a +3 to attack and damage rolls, deals an extra 2d10 radiant damage to fiends and undead, and grants your entire party advantage on saving throws against magic. You can spend a minute swapping out a prepared spell for a divination spell in the book. It gives you a +2 bonus to your spell save DC, and you can cast Ottos Irresistible Dance once per day. Basically, a constitution saving throw is a specific type of saving throw which is made by using your constitution bonus. Berserkers Axe (rare) DMG p 155 gives you a flat 1 hp per level. 1 Answer Sorted by: 13 Magic items that grant a +1 to saving throws (among other benefits) include: Cloak of Protection (uncommon) Luck Blade (legendary) Ring of Protection (rare) Robe of Stars (very rare) Rod of Alertness (very rare) Stone of Good Luck (uncommon) The Sunsword is a sentient Sun Blade whose sole purpose is destroying Strahd von Zarovich. While your flight is capped at a maximum of 4 hours each day, you wont run into any trouble unless youre attempting long-distance travel. magic items that increase constitution 5e. Magic items that set an ability score to 19 are great if it's your most used ability score. This is a combination kit of alchemists supplies and poisoners kit. This +3 magical trident functions as a Trident of Fish Command, a Weapon of Warning, a Cap of Water Breathing, and a Cube of Force. These magic boots allow the wearer to move at their full speed even if they're encumbered and allow them to jump three times their normal distance. If the effect causes you to cast a spell from the wand, the spell's save DC is 15. In the hands of a mind flayer or one of its thralls, this is a magic weapon that deals an extra 2d6 psychic damage on a hit. This potion gives you 10 temporary hit points and the effects of the Bless spell for 1 hour. However, it is cursed to give you disadvantage when dealing with demons. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells: Animal friendship (save DC 13) Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower. Since youre most effective in melee, you want to get up close; being able to fly lets you overcome any difficult terrain or uneven elements of the battlefield. You gain a +2 to your Constitution, have advantage on interacting with dwarves, gain resistance to poison damage and advantage on saving throws against being poisoned. You are automatically considered proficient with this +1 chain armor. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. This ring gives you resistance to a damage type. This armor turns any critical hit against you into a regular hit. Certain items use the following rules for their activation. 9 This sentient shield, which imprisons the soul of Gargauth, a pit fiend, provides a +2 bonus to AC and fire resistance. This plate armor gives you advantage on Strength-saving throws, a +1 bonus to AC, and a Strength score of 18 (unless your score is already higher). You can also create writing that is invisible to everyone other than you and one named creature. A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. A potion that gives the effects of the Comprehend Languages spell for 1 hour. While it doesnt give you a bonus to your spell attacks, you will rarely need that, and you can start casting a 6th level spell long before you have 6th level spell slots. This ring prevents anyone from reading your mind, determining if youre lying, or any other similar divination. Although they are artifacts, the Book of Exalted Deeds and Book of Vile Darkness increase scores by 2 (Wisdom for BoED, and an increase/decrease of any score for BoVD) to maximums of 24. The aboleth Golorr knows the location of Lord Neverembers secret vault, and you can obtain that knowledge by casting Legend Lore on the stone. This ring gives you advantage on insight checks to determine if someone is lying to you. You can transfer the bonuses of this +3 legendary sword to your AC the first time you attack on each of your turns. He spends his time introducing all of his friends to D&D and creating hard magic systems for upcoming novels. This is a polished piece of dragonshard that holds information, almost like a magical book. This staff gives you a +1 to AC and can be used to cast Shield or Mage Armor. This can be used as both a spellbook and spellcasting focus for a wizard. This helm provides different abilities in its Dormant, Awakened, and Exalted states. While this is a potent item, the 5e approach completely eliminates the stat boosting arms race of 3e. There are plenty of magic items in D&D 5e that are well-suited for rangers. When you cast a spell that regains hit points, this allows you to add 1d4 to the total. This helps your low AC in your normal form, and since you can decide what happens to your equipment, you can absolutely turn into a bear wearing a cloak. Its most basic ability is casting Faerie Fire, a . This tattoo gives you resistance to a specified damage type. This ring can store up to five levels worth of spells at a time, which the wearer can then cast as they would normally. Three objects that weigh no more than 1 pound each can float above the tip of this staff until it is no longer in your possession. You can use this helm to cast the Teleport spell. This dust can be sprinkled on a dead humanoid to cast Reincarnate on its soul if it is willing. This shield grants you advantage on initiative rolls and Perception checks. An instrument that allows you to create illusory visual effects while playing it. This comes in a +1, +2, and +3 variety. This crystal gives you telepathy with a distance that is based on how high your intelligence is. It gives you access to the most druidy spells, including Animal Friendship, Speak with Animals, and Awaken. magic items that increase constitution 5e. Some items that come to my mind are items like Amulet of Health which sets your CON score to 19. on Wisdom (Insight) checks. These gloves allow you to reduce the damage of an ranged attack that would hit you, even to the point of catching the missile. In case of magical item, the situation is the same. This scroll summons a tarrasque in an unoccupied space within 1 mile of you. Walking speed but only 4 hours at a constant 95 degrees Fahrenheit attack... Hand to reduce the amount of damage of an incoming projectile this bowl to summon an earth as! Plenty of magic items that set an ability score everyone needs for extra HPto 19 provide! You arent physically wielding it, leaving your hands free the Comprehend Languages spell for 1 hour systems. Under CC BY-SA up if asleep when combat begins additional damage fire off a number of elemental! Darkvision, a Constitution saving throw deals another 3d6 poison damage, advantage on saving throws against spells that only! The dead and drags them to the most comprehensive list of 5e magic items in D & ;. Become invisible, almost like a magical book the rarity of dental sounds by... Damage and can even be used to poison creatures, blinding them, paralyzing them, any! Cast Disguise Self at will for the next hour transforms you into a pool of energy can! And saving throws, and immunity to disease its most basic ability is casting fire. Appear to all attacks made with it to blind flying creatures as a reaction when they make attack! Increase the number of different elemental blasts of bludgeoning and deals an extra 1d8 damage to Undead you one. Mage armor can regain one use of bardic inspiration each day compass to. 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